CG getting "real"

I’ve seen a few shots from Crysis, a new game from the makers of Far Cry, in which the characters look very real. Very close to real, at least, but still with a few odd bits that marked them as fake. Things like pixelation around the ear. Details. Not quite so with the shot below, which is also computer generated. This one is hard for me to distinguish from a real person.

Is this both amazing and scary? No more airbrushing of fashion models in the future in order to manipulate reality, for example, and set unachievable perfection. Just go straight to CGI.

Link to So Long Uncanny Valley – Kotaku

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2 thoughts on “CG getting "real"”

  1. You feature such wonderful things, very inspiring.
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    Cheers
    Chris

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