Notes from Resonate 2015 Day 2 in Belgrade, Serbia. Nicolas Nova Near Future Laboratory Not as interested in “classic” design – post-its etc. Thinking about the future through films and props. 2001: A Space Odyssey. Picture Phone Minority Report. Gestural stuff, but also mundanity of cereal box with annoying “live” characters on them. Stephen Spielberg.
Notes from Resonate 2015 Day 1 (sort of – lots of stuff had already happened but this is the official opening) in Belgrade, Serbia. Opening presentations in the Kolarac main hall by Adam Magyar, Nicolas Nova and Jesper Kouthoofd. Adam Magyar Homepage Interested in extending photography beyond the cropped frame, extending the image into time.
We have a new issue of the “Things We’ve Learnt About…” magazine, a regular publication we release each issue of which summarizes the research work of the Socio-Digital Systems team around a particular theme. This one is all about “Search & Web Use” and has been primarily authored by Richard Harper and Sian Lindley, with
I was lucky enough to get a request from the UK’s National Media Museum in Bradford for the use of our Technology Heirlooms prototypes in their new exhibition, Life Online, all about the development of computing and the internet. The exhibition opened in April, but I only just had a chance to see it in
My phone shots from the CSM show this year, in their cool new King’s Cross building. Most of these are from the Textile Futures program, which was, as usual, really thought provoking. Project from the TEXTILES FUTURES MA students. I’ve managed to link these mysterious looking shots to their project pages up on the course
I’m really delighted to be able to announce that I’ve written a book, entitled The future of looking back and published by Microsoft Press, which deals with the topic of digital legacy, technology heirlooms and other themes close to my heart. It covers a lot of the work that we’ve been doing in Cambridge around
I really enjoyed the turn of phrase and subtlety embodied in this article on Technology Review by Simson L. Garfinkel on the gains and loss in the shift of our possessions from physical things to digital. While it has the same luddite sense as my own work – that maybe this is only an issue
Great to see some publicity on DesignBoom for Jenny Lee’s project “Immateriality – The Future Human”. This was a standout from this year’s Textile Futures degree show at Central Saint Martin’s College of Art and Design. This is the course we worked on a couple of year’s ago for Microsoft’s Design Expo. Jenny imagines digital
A lot of the written material that we produce in the research team that I’m a part of is directed very much at an academic audience. Through conferences like CHI and CSCW we build on the research work of others and find out about new efforts going on in our domain of human-computer interaction. That’s
It’s not common for a team at Microsoft Research, a division involved in the academic exploration of all things computer science-like, to have much of a connection to the discipline of design. There are quite a few teams in addition to mine that have designers in them, though, and who take design practice seriously as
Nam mollis ipsum non ante auctor.