Multi-display

February 8th, 2010 by rbanks

No need to touch – just give it a wave!
“Gesture Cube uses 3D spatial movement tracking to help transform navigating a device into a magical intuitive experience. The underlying GestIC® technology detects your hand´s approach and movements – your favorite apps and media all at a wave of your hand.”
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Gesture Cube

See-through solar power

February 8th, 2010 by rbanks

World’s First Solar-Powered Circuit Could Revolutionize Touchscreen Tech
Solar chargers are certainly nothing new, but this circuit is embedded right in the touchscreen, so you don’t have to set the device on its back to catch light. It’s not a reality yet, but it might be soon, courtesy of researchers from the University of Pennsylvania.”
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Inhabitat

Robot control

February 8th, 2010 by rbanks

Wearable System Allows Robots To Mimic Human Actions
“The harness detects and tracks the movement of the wearer, translating it into commands for a remotely controlled machine that mimics human action.”
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PSFK

3D cameras

February 8th, 2010 by rbanks

Ikonoskop A-cam3D Records 1080p 3D Video
“The Ikonoskop A-cam3D is a 1080p three-dimensional video camera that seems to have been stolen from Han Solo’s Welcome to Hoth backpack. There’s not a lot of information about it, but the first specs look very good: Records two images at 1920 x 1080 as individual RAW files in DNG format. Color depth: 12 bits. Speed: 25 or 30 frames per second.”
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Gizmodo

Dynamic signs

February 8th, 2010 by rbanks

Huge Interactive Signpost Shows the Direction to Favorite Locations
“This gigantic, interactive signpost sponsored by Nokia Ovi Maps in the form of a dynamically rotating electronic LED screen allows passers-by to send in their favorite location and coordinates via text or email. The giant pointer, hung on a 60ton construction on height of 50m, then automatically rotates to the given direction and displays the submitted description to the world.”
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information aesthetics

Consciousness

February 7th, 2010 by rbanks

Brain scan allows unconscious patient to communicate
“Owen and his collaborators repeated their fMRI experiments on 54 patients who had previously been classified as either vegetative or “minimally conscious” (a condition in which a patient may inconsistently respond to commands, but cannot communicate interactively). They found that five of these 54 patients responded to commands to imagine playing tennis or navigating through a familiar house. Four of those five patients had been classified as vegetative, but when clinicians repeated their assessment following the fMRI study, they found evidence that two of those four should instead have been classified as minimally conscious.”
Scientific American

City planning

February 7th, 2010 by rbanks

The Attractive City Generator
“The students task was to explore urban design methodologies with the use of parametric programs based on object oriented programing, with their particular area of interest focosed on interactivity in urban planning.”
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Digital Urban

Keeping things

February 4th, 2010 by rbanks

Hard Drives: Our Society’s Working Memory
“Modern drives might not fare so well, though. The storage density on hard drives is now over 200 gigabits per square inch and still climbing fast. While today’s drives have sophisticated systems for compensating for the failure of small sectors, in general the more bits of data you cram into a material, the more you lose if part of it becomes degraded or damaged. What’s more, a decay process that would leave a large-scale bit of data readable could destroy some smaller-scale bits. “The jury is still out on modern discs. We won’t know for another 20 years,” says Murrell.”
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PSFK

Energy through sport

February 4th, 2010 by rbanks

Energy Generating Soccer Ball Brings Clean Power to Off-Grid Areas
“The ball works by capturing kinetic energy through an inductive coil mechanism, which works in a similar manner to those flashlights that are powered by shaking. As the ball is batted about, it draws a magnet through a coil, creating current that is stored in a battery. According to the designers, the device weighs little more than a standard soccer ball, and 15 minutes of play produces enough energy to illuminate a small LED for three hours.”
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Inhabitat

Looking closer

February 4th, 2010 by rbanks

Noticings : The Game of Noticing the World Around You
“Noticings is basically a game about learning to look at the world around you, as their site states – Cities are wonderful places, and everybody finds different things in them. Some of us like to take pictures of interesting, unusual, or beautiful things we see, but many of use are moving so fast through the urban landscape we don’t take in the things around us. You need a camera, and a way of recording where a photo was taken. That might be adding it by hand to the image within Flickr, or it might be a GPS. The ideal device to play Noticings is a camera with GPS built-in, such as the camera on a Smartphone like an iPhone or Android device.”
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Digital Urban