Drinking games
December 5th, 2007 by rbanks
Intelligent coasters create new wave of drinking games
“Reportedly, the gizmos can be programmed to understand when a drink is on it and when a refill is needed, theoretically enabling a bartender or server to be alerted of one’s drink status without even going over to check. Additionally, a set of coasters can be used to replicate a memory game much like “Simon,” which could undoubtedly create a room full of laughs in the right circumstances.”
Engadget