3D cameras
February 26th, 2008 by rbanks
New 3D camera chip design might put Adobe on guard
“By using a 3-megapixel sensor which is broken into multiple, overlapping 16 x 16-pixel squares (referred to as subarrays), a camera is capable of capturing a variety of angles in one frame. When the images taken by the multi-aperture device are processed by proprietary software, location differences are measured from each mini-lens, and then combined into a photograph containing a depth map.”
Engadget